Computer Graphics and Game Technology
Interactive
entertainment and computer-animated visual effects are now
part of our mainstream culture. Sixty percent of all Americans
older than the age of six, or about 145 million people,
currently play video games, making the game industry larger
than the film industry in terms of gross revenues. In addition,
many of the most popular films today (e.g., the Lord of
the Rings trilogy, Master and Commander, Pirates of the
Caribbean, Finding Nemo) owe a large part of their success
to the quality and believability of the digital special
effects. The dramatic expansion in television and HDTV channels,
the maturity, usability and economic viability of digital
effects software technology, and the apparent audience demand
for fantasy, science fiction and historical reconstruction
content are pushing increased digital effect material into
television productions. Creating such computer-generated
imagery, however, is no trivial task. It requires a delicate
blending of art with technology by teams of highly skilled
professionals, including artists, animators, writers, designers,
engineers and software developers working long hours with
advanced software tools.
By offering a Master’s program in Computer Graphics
and Game
Technology (CGGT), Penn Engineering exposes recent graduates,
as well as students returning from industry, to state-of-the-art
graphics and animation technologies, as well as interactive
media
design principles, product development methodologies and
engineering entrepreneurship. The program prepares students
for positions requiring multi-disciplinary skills such as
designers,
technical animators, technical directors and game programmers.
Says Associate Dean Norm Badler, “CGGT is the graduate
degree
program for those who yearn for visible results, tangible
fulfillment,
and cutting-edge opportunities.”
Currently there are very few graduate programs at major
research universities that balance theory with practice
in order to prepare students for cutting-edge work in the
computer animation, special effects and game industries.
Penn Engineering’s Master’s program in Computer
Graphics and Game Technology was created specifically to
address this need and complements other graphics-related
programs at Penn at both the undergraduate level (Digital
Media Design, see www.dmd.upenn.edu)
and the research level (Center for Human Modeling and Simulation,
see hms.upenn.edu
).
For additional program information
see www.cis.upenn.edu/grad/cggt
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