Computer Graphics and Game Technology Master's Program
The game, film, and video industries need highly-skilled professionals to meet the growing demand for more interactive entertainment and computer-animated special effects. Penn offers a unique academic program for multi-skilled professionals that blends art with computer science and technology. The master's program in Computer Graphics and Game Technology (CGGT) is exciting, innovative, and nationally recognized for its success in preparing students for leadership careers as designers, technical animators and directors and game programmers. Our curriculum gives students first-hand experience in the latest graphics and animation technologies, interactive media design principles, product development methodologies, and entrepreneurship.
Program Highlights: Access to Penn's Center for Human Modeling and Simulation, internationally recognized for cutting-edge research in 3D computer graphics, human simulation and the behavioral animation of embodied intelligent agents
The CGGT Program prepares students for leadership careers in the fields of interactive entertainment, computer-animated films and visual effects. Our alumni are found in major game, film, and video companies such as Disney, DreamWorks Animation, Electronic Arts, Acclaim, and Crystal Dynamics.
Computer Graphics and Game Technology Master's Curriculum
Students must complete a total of ten course units. Requirements include:
- 2 Creative Arts and Design courses
- 4 Computer Science, Systems, and Technology courses
- 1 Product Design, Development and Production course
- 1 Business and Entrepreneurship course
- 1 Elective course in any of the areas above
Dual MCIT/CGGT Degree Program
Applicants who do not have an undergraduate degree in computer science must first complete the six core courses required for the master's program in Computer and Information Technology (MCIT) prior to admission to the CGGT master's program.