CIS 660: Advanced Topics in

Computer Graphics and Animation

 

CIS660: Class Schedule (Last Updated: 14-Feb-05)

Jan. 10 (Week1): Lane Lecture – Course Introduction

Jan. 12 (Week1): History of Computer Graphics

Jan. 17 (Week2): No Class. Martin Luther King Holiday

Jan. 19 (Week2): Lecture – Graphics and Animation Authoring

Jan. 24 (Week3):    Primer1 = Character Animation – Joe Kider

                                          Primer2 = 3D Modeling – Mike Lang

Jan. 26 (Week3): Primer3 = Facial Animation – Ju Hee Kwon

                              Primer4 = Game AI – Warren Longmire

Jan. 31 (Week4): Primer5 = 3D Game and Physics Engines – Nikhil Haldar Sinha

                              Primer6 = Physically-based Modeling – Liming Zhao

Feb. 2 (Week4):     Primer7 = Natural Phenom1 –smoke, fire ,etc. – Eric Dziurzynski

                              Primer8 = Natural Phenom2 – Fluids, Water, etc. – Michael Brainerd

                              SigGraph Paper Selections Due

Feb. 7 (Week5):     Primer9 = Behavioral Animation & Intel Agents – Kennedy Behrman

                              Primer10 = Artificial Life – Paul Turner

Feb. 9 (Week5):     Primer11 = Image-based Modeling & Rendering – Michael Lehr

                              Primer12 = Rendering and Lighting – Ghulam Lashari

Feb. 14 (Week6): Primer13 = Real-time ShadersFeng Zhang

                              Primer14 = Clothing Simulation – Gary Katz

Feb. 16 (Week6):  Lecture – User Interface Design

Feb. 21 (Week7): Lecture – Authoring Tool APIs

Feb. 23 (Week7):    Three SigGraph Paper Presentations

                              Joe Kider:         “Ray Tracing on Programmable Graphics Hardware” (2002)

                              Mike Lang:        “The space of human body shapes: reconstruction and  parameterization from range scans" (2003)

                              Ju Hee Kwon:    “A sketching interface for articulated figure animation” (2003)

Feb. 28 (Week8): Three SigGraph Paper Presentations

                              Warren Longmire:   “Real-time Hatching” (2001)

                              Nikhil Haldar Sinha: Graphics Gems Revisited” (2004)

                              Liming Zhao:     Motion synthesis from annotations” O. Arikan, D. A. Forsyth, and J. F. O'Brien (2003)

Mar. 2 (Week8):   Three SigGraph Paper Presentations

                              Eric Dziurzynski:     “Motion Doodles: an Interface for Sketching Character Motion” (2003)

                              Michael Brainerd:    “Animation and Rendering of Complex Water Surfaces” (2002)

                              Kennedy Behrman:  “Cross-Parameterization and Compatible Remeshing of 3D models” (2004)

Mar. 4 (Week8):   Authoring Tool Design Doc Due

Mar. 7 (Week9): Spring Break – No Class

Mar. 9 (Week9):  Spring Break – No Class

Mar. 14 (Week10): Three SigGraph Paper Presentations

                              Paul Turner:      “BD-Tree: Output-Sensitive Collision Detection for Reduced Deformable Models” (2004)

                              Michael Lehr:    “Video Matching  (2004)

                              Ghulam Lashari: “A Practical Model for Subsurface Light Transport (2001)

Mar. 16 (Week10): Three SigGraph Paper Presentations

                              Feng Zhang:  "Realistic Modeling of Bird Flight Animations", Jia-chi Wu. (2003)

                              Gary Katz:  “Stable but Responsive Cloth  (2004)

                              Joe Kider: “Synthesizing Animations of Human Manipulation Tasks” (2004)

Mar. 21 (Week11): Three SigGraph Paper Presentations

                              Mike Lang:        “Billboard Clouds for Extreme Model Simplification" (2003)

                              Ju Hee Kwon:    WYSIWYG NPR: Drawing Strokes Directly on 3D Models”, (2002)

                              Warren Longmire:   “Procedural Modeling of Cities” (2001)

Mar. 23 (Week11): Three SigGraph Paper Presentations

                              Nikhil Haldar Sinha: A Physically-Based Night Sky Model” (2001)

                              Liming Zhao: “Interactive Digital Photomontage” (2004)

                              Eric Dziurzynski:     “A User Interface for Interactive Cinematic Shadow Design”, (2002)

Mar. 28 (Week12):  Three SigGraph Paper Presentations

                              Michael Brainerd:    “Rigid Fluid: Animating the Interplay Between Rigid Bodies and Fluid”, (2002)

                              Kennedy Behrman: “Expressive Mapping with ratio images (2001)

                              Paul Turner:      “Volumetric Reconstruction and Interactive Rendering of Trees from Photographs” (2004)

Mar. 30 (Week12):  Authoring Tool Project – Preliminary Design Review

Apr. 4 (Week13): Three SigGraph Paper Presentations

                              Michael Lehr:    “Volumetric Illustration: Designing 3D Models with Internal Textures” (2004)

                              Ghulam Lashari: “An Approximate Global Illumination System for Computer Generated Films” (2004)

                              Feng Zhang: “Shadow Silhouette Maps”, Pradeep Sen, Michael Cammarano, Pat Hanrahan (2003)

Apr. 6 (Week13):  Three SigGraph Paper Presentations

                              Gary Katz:  “Target-Driven Smoke  (2004)

                              Joe Kider:         “Style-Based Inverse Kinematics” (2004)

                              Mike Lang:        “Capture of Hair Geometry from Multiple Images" (2004)

Apr. 11 (Week14): ): Three SigGraph Paper Presentations

                              Ju Hee Kwon:    Keyframe-Based Tracking for Rotoscoping and Animation”, (2004)

                              Warren Longmire:   “Synthesis of Complex Dynamic Character Motion from Simple Animations” (2002)

                              Nikhil Haldar Sinha: :Free-Viewpoint Video of Human Actors” (2003)

Apr. 13 (Week14):  Three SigGraph Paper Presentations

                              Liming Zhao:     “Realistic Human Motion in Low-Dimensional, Behavior-Specific Spaces” (2004)

                              Eric Dziurzynski:     ““Building Efficient, Accurate Character Skins From Examples” (2003)

                              Michael Brainerd:    “Fluid Control Using the Adjoint Method” (2004)

Apr. 18 (Week15): Three SigGraph Paper Presentations

                              Kennedy Behrman: : “Expressive cloning” (2001)

                              Paul Turner:      “Geometry Clipmaps: Terrain Rendering Using Nested Regular Grids (2004)

                              Michael Lehr:    “Fragment-Based Image Completion  (2003)

Apr. 20 (Week15):  Three SigGraph Paper Presentations

                              Ghulam Lashari: “Perspective Shadow Maps” (2002)

                              Feng Zhang:      "Photon Mapping on Programmable Graphics Hardware", Timothy J. Purcell, (2003)

                              Gary Katz:  “Synthesizing Physically Realistic Human Motion in Low-dimensional, Behavior-specific Spaces” (2004)

Apr. 25 (Week16): Authoring Tool Project – Final Design Review