Jan. 10 (Week1): Lane Lecture – Course
Introduction
Jan. 12
(Week1): History of Computer Graphics
Jan. 17
(Week2): No Class. Martin Luther King
Holiday
Jan. 19
(Week2): Lecture – Graphics and
Animation Authoring
Jan. 24
(Week3): Primer1 = Character
Animation –
Primer2
= 3D Modeling –
Jan. 26
(Week3): Primer3 = Facial Animation –
Primer4 = Game AI – Warren
Longmire
Jan. 31
(Week4): Primer5 = 3D Game and Physics Engines – Nikhil
Haldar Sinha
Primer6
= Physically-based Modeling – Liming Zhao
Feb. 2
(Week4): Primer7 = Natural Phenom1 –smoke, fire ,etc. – Eric Dziurzynski
Primer8 = Natural Phenom2 –
Fluids, Water, etc. –
SigGraph Paper Selections Due
Feb. 7
(Week5): Primer9 = Behavioral
Animation & Intel Agents – Kennedy Behrman
Primer10 = Artificial Life – Paul
Turner
Feb. 9 (Week5):
Primer11 = Image-based Modeling & Rendering – Michael Lehr
Primer12 = Rendering and Lighting
–
Feb. 14
(Week6): Primer13 = Real-time Shaders –
Primer14 = Clothing Simulation –
Gary Katz
Feb. 16
(Week6): Lecture
– User Interface Design
Feb. 21
(Week7): Lecture – Authoring Tool APIs
Feb. 23
(Week7): Three SigGraph
Paper Presentations
Feb. 28
(Week8): Three SigGraph Paper Presentations
Warren
Longmire: “Real-time Hatching” (2001)
Nikhil
Haldar Sinha: “Graphics
Gems Revisited” (2004)
Liming
Zhao: “Motion synthesis from annotations” O. Arikan,
D. A. Forsyth, and J. F. O'Brien (2003)
Mar. 2
(Week8): Three SigGraph
Paper Presentations
Eric
Dziurzynski: “Motion
Doodles: an Interface for Sketching Character Motion” (2003)
Kennedy
Behrman: “Cross-Parameterization and Compatible
Remeshing of 3D models” (2004)
Mar. 4 (Week8):
Authoring Tool Design Doc Due
Mar. 7
(Week9): Spring Break – No Class
Mar. 9
(Week9): Spring Break – No Class
Mar. 14 (Week10): Three SigGraph Paper
Presentations
Paul
Turner: “BD-Tree: Output-Sensitive
Collision Detection for Reduced Deformable Models” (2004)
Michael Lehr: “Video Matching” (2004)
Ghulam Lashari: “A Practical
Model for Subsurface Light Transport (2001)
Mar. 16
(Week10): Three SigGraph Paper Presentations
Gary Katz: “Stable but Responsive Cloth” (2004)
Mar. 21
(Week11): Three SigGraph Paper Presentations
Warren
Longmire: “Procedural Modeling of
Cities” (2001)
Mar. 23 (Week11): Three SigGraph Paper Presentations
Nikhil Haldar Sinha: “A
Physically-Based Night Sky Model” (2001)
Liming
Zhao: “Interactive Digital Photomontage” (2004)
Eric
Dziurzynski: “A
User Interface for Interactive Cinematic Shadow Design”, (2002)
Mar. 28
(Week12): Three SigGraph Paper
Presentations
Kennedy
Behrman: “Expressive Mapping with ratio images (2001)
Paul
Turner: “Volumetric Reconstruction
and Interactive Rendering of Trees from Photographs” (2004)
Mar. 30
(Week12): Authoring
Tool Project – Preliminary Design Review
Apr. 4
(Week13): Three SigGraph Paper Presentations
Michael
Lehr: “Volumetric Illustration:
Designing 3D Models with Internal Textures” (2004)
Ghulam Lashari: “An Approximate
Global Illumination System for Computer Generated Films” (2004)
Apr. 6
(Week13): Three SigGraph Paper
Presentations
Gary
Katz: “Target-Driven Smoke” (2004)
Apr. 11
(Week14): ):
Three SigGraph Paper Presentations
Warren
Longmire: “Synthesis of Complex Dynamic
Character Motion from Simple Animations” (2002)
Nikhil
Haldar Sinha: : “Free-Viewpoint
Video of Human Actors” (2003)
Apr. 13
(Week14): Three SigGraph Paper Presentations
Liming
Zhao: “Realistic Human Motion in
Low-Dimensional, Behavior-Specific Spaces” (2004)
Eric
Dziurzynski: ““Building
Efficient, Accurate Character Skins From Examples” (2003)
Apr. 18
(Week15): Three SigGraph Paper Presentations
Kennedy
Behrman:
: “Expressive cloning” (2001)
Paul
Turner: “Geometry Clipmaps:
Terrain Rendering Using Nested Regular Grids” (2004)
Michael Lehr: “Fragment-Based Image Completion” (2003)
Apr. 20
(Week15): Three SigGraph Paper
Presentations
Ghulam Lashari: “Perspective
Shadow Maps” (2002)
Gary Katz: “Synthesizing Physically Realistic Human
Motion in Low-dimensional, Behavior-specific Spaces” (2004)
Apr. 25 (Week16): Authoring Tool Project
– Final Design Review