This is a BETA version of how to set up CG on a MacOS
X (10.4.8) with an ATI Card...
Thanks to Mark Fickett
We still need to test 8-DEMO2 and 9-Demo3 to make sure FBOs work
so if someone does this please email me.
Also, you might have to do some mods on the code with ATI card:
http://www.seas.upenn.edu/~kiderj/CIS665/fbo.htm
has the changes in detail if you ctrl-f for ' ati hardware '
1. install CG and GLEW for MAC from previous page
2.
g++ -framework GLUT -framework OpenGL -framework Cg -Wall
-L"/System/Library/Frameworks/OpenGL.framework/Libraries"
-L"/Library/Frameworks/Cg.framework/Versions/1.0/" demo.cpp
worked for demo 1-runtime_obl_vertex_fragment