Interactive Lighting Simulation|
for Theatrical Lighting Design
Alissa Feldman and Matt Gruskin|
Faculty Advisor: Dr. Norman Badler
Listed below are many of the online resources which both helped to
inspire our project and assisted us in its completion.
- The Performing Arts Shop Virtual Lighting Design Lab is a
powerful suite of software which inspired us to begin this
project. Our work addresses a few issues with the existing system,
such as speed of interactivity and ease of use.
- Hugo Elias' excellent article on Radiosity Rendering
clearly explains the theory behind radiosity rendering, and
demonstrates how a GPU-accelerated radiosity renderer could be
implemented. Our radiosity renderer is loosely based on his
technique, with many variations and additions which allow us to
create more realistic light sources, as well as vary the color and
intensity of these light sources after rendering is completed.