Interactive Lighting Simulation
for Theatrical Lighting Design
Alissa Feldman and Matt Gruskin
Faculty Advisor: Dr. Norman Badler

Listed below are many of the online resources which both helped to inspire our project and assisted us in its completion.

  • The Performing Arts Shop Virtual Lighting Design Lab is a powerful suite of software which inspired us to begin this project. Our work addresses a few issues with the existing system, such as speed of interactivity and ease of use.
  • Hugo Elias' excellent article on Radiosity Rendering clearly explains the theory behind radiosity rendering, and demonstrates how a GPU-accelerated radiosity renderer could be implemented. Our radiosity renderer is loosely based on his technique, with many variations and additions which allow us to create more realistic light sources, as well as vary the color and intensity of these light sources after rendering is completed.