Ladislav Kavan

Assistant Professor

e-mail: ladislav.ka...@gmail.com


Office: Levine 303
Computer & Information Sciences Department
University of Pennsylvania
3330 Walnut Street
Levine Hall
Philadelphia, PA 19104-3409



News

I have an opening for a post-doctoral researcher. Please contact me for more details.

Teaching

EAS205: Applications of Scientific Computation (Fall 2013)
CIS563: Physically Based Animation (Spring 2014, Spring 2013)

PhD students

Tiantian Liu
Yu Wang

Post-docs

Lifeng Zhu

Publications

Daniel Sykora, Ladislav Kavan, Martin Cadik, Ondrej Jamriska, Alec Jacobson, Brian Whited, Maryann Simmons, Olga Sorkine-Hornung.
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters    
To appear in ACM Transactions on Graphics, 2014.
Tiantian Liu, Adam W. Bargteil, James F. O'Brien, Ladislav Kavan.
Fast Simulation of Mass-Spring Systems    
ACM Transaction on Graphics 32(6) [Proceedings of SIGGRAPH Asia], 2013.
Dicko Ali-Hamadi, Tiantian Liu, Benjamin Gilles, Ladislav Kavan, Francois Faure, Olivier Palombi, Marie-Paule Cani.
Anatomy Transfer    
ACM Transaction on Graphics 32(6) [Proceedings of SIGGRAPH Asia], 2013.
Peter-Pike Sloan, Jason Tranchida, Hao Chen, Ladislav Kavan.
Ambient Obscurance Baking on the GPU    
ACM SIGGRAPH Asia Technical Briefs, 2013.
Dan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. Bargteil.
Enhancements to Model-reduced Fluid Simulation
ACM SIGGRAPH Motion in Games, 2013.
Christian Schuller, Ladislav Kavan, Daniele Panozzo, Olga Sorkine-Hornung.
Locally Injective Mappings    
Computer Graphics Forum 32(5) [Proceedings of SGP], 2013.
Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung.
Robust Inside-Outside Segmentation using Generalized Winding Numbers    
ACM Transaction on Graphics 32(4) [Proceedings of SIGGRAPH], 2013.
Ladislav Kavan, Olga Sorkine.
Elasticity-Inspired Deformers for Character Articulation    
ACM Transaction on Graphics 31(6) [Proceedings of SIGGRAPH Asia], 2012.
Alec Jacobson, Ilya Baran, Ladislav Kavan, Jovan Popović, Olga Sorkine.
Fast Automatic Skinning Transformations    
ACM Transaction on Graphics 31(4) [Proceedings of SIGGRAPH], 2012.
Ladislav Kavan, Dan Gerszewski, Adam W. Bargteil, Peter-Pike Sloan.
Physics-inspired Upsampling for Cloth Simulation in Games    
ACM Transaction on Graphics 30(4) [Proceedings of SIGGRAPH], 2011.
Ladislav Kavan, Adam W. Bargteil, Peter-Pike Sloan.
Least Squares Vertex Baking    
Computer Graphics Forum 30(4) [Proceedings of EGSR], 2011.
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan.
Fast and Efficient Skinning of Animated Meshes    
Computer Graphics Forum 29(2) [Proceedings of Eurographics], 2010.
Ladislav Kavan, Steven Collins, Carol O'Sullivan.
Automatic Linearization of Nonlinear Skinning    
Symposium on Interactive 3D Graphics and Games, 2009.
Ladislav Kavan, Steven Collins, Jiri Zara, Carol O'Sullivan.
Geometric Skinning with Approximate Dual Quaternion Blending    
ACM Transaction on Graphics, 2008, 27(4), 105.
Ladislav Kavan, Simon Dobbyn, Steven Collins, Jiri Zara, Carol O'Sullivan.
Polypostors: 2D Polygonal Impostors for 3D Crowds    
Symposium on Interactive 3D Graphics and Games, 2008.
Ladislav Kavan, Steven Collins, Jiri Zara, Carol O'Sullivan.
Skinning with Dual Quaternions    
Symposium on Interactive 3D Graphics and Games, 2007.
Ladislav Kavan, Rachel McDonnell, Simon Dobbyn, Jiri Zara, Carol O'Sullivan.
Skinning Arbitrary Deformations    
Symposium on Interactive 3D Graphics and Games, 2007.
Ladislav Kavan, Carol O'Sullivan, Jiri Zara.
Efficient Collision Detection for Spherical Blend Skinning    
Graphite (4th International Conference on Computer Graphics in Australasia and South-East Asia), 2006.
Ladislav Kavan, Ivana Kolingerova, Jiri Zara.
Fast Approximation of Convex Hull    
Advances in Computer Science and Technology, 2006.
Ladislav Kavan, Jiri Zara.
Fast Collision Detection for Skeletally Deformable Models    
Computer Graphics Forum 24(3) [Proceedings of Eurographics], 2005.
Ladislav Kavan, Jiri Zara.
Spherical Blend Skinning    
Symposium on Interactive 3D Graphics and Games, 2005.
Ladislav Kavan.
Rigid Body Collision Response    
Proceedings of the 7th Central European Seminar on Computer Graphics, 2003.
Ladislav Kavan, Jiri Zara.
Real-time Skin Deformation with Bones Blending    
Winter School on Computer Graphics, 2003.

Code


My PhD thesis

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Copyright notice

© ACM, 2005-2014. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published as indicated above.