Ladislav Kavan

Assistant Professor

e-mail: ladislav.kavan@gmail.com

Curriculum Vitae (CV)


Office: Levine 303
Computer & Information Sciences Department
University of Pennsylvania
3330 Walnut Street
Levine Hall
Philadelphia, PA 19104-3409



News

I have an opening for a post-doctoral researcher. Please contact me for more details.

Teaching

EAS205: Applications of Scientific Computation (Fall 2014, Fall 2013)
CIS563: Physically Based Animation (Spring 2014, Spring 2013)

PhD students

Tiantian Liu
Yu Wang
Zi-Ye (Jerry) Zhou Jinshuo Dong

Post-docs

Lifeng Zhu

Visitors

Shunsuke Saito
Robin Tomcin
Xiaoyan Hu

Publications

Alec Jacobson, Zhigang Deng, Ladislav Kavan, J. P. Lewis.
Skinning: Real-time Shape Deformation 
SIGGRAPH Course, 2014.
Kenshi Takayama, Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung.
Consistently Orienting Facets in Polygon Meshes by Minimizing the Dirichlet Energy of Generalized Winding Numbers  
arXiv, 2014.
Sofien Bouaziz, Sebastian Martin, Tiantian Liu, Ladislav Kavan, Mark Pauly.
Projective Dynamics: Fusing Constraint Projections for Fast Simulation  
ACM Transaction on Graphics 33(4) [Proceedings of SIGGRAPH], 2014.
Daniel Sýkora, Ladislav Kavan, Martin Čadík, Ondřej Jamriška, Alec Jacobson, Brian Whited, Maryann Simmons, Olga Sorkine-Hornung.
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters  
ACM Transactions on Graphics 33(2) [Presented at SIGGRAPH], 2014.
Rajsekhar Setaluri, Yu Wang, Nathan Mitchell, Ladislav Kavan, Eftychios Sifakis.
Fast Grid-Based Nonlinear Elasticity for 2D Deformations  
Symposium on Computer Animation, 2014.
Yu Wang, Mubbasir Kapadia, Pengfei Huang, Ladislav Kavan, Norman Badler.
Sound Localization and Multi-Modal Steering for Autonomous Virtual Agents  
Symposium on Interactive 3D Graphics and Games, 2014.
Tiantian Liu, Adam W. Bargteil, James F. O'Brien, Ladislav Kavan.
Fast Simulation of Mass-Spring Systems  
ACM Transaction on Graphics 32(6) [Proceedings of SIGGRAPH Asia], 2013.
Dicko Ali-Hamadi, Tiantian Liu, Benjamin Gilles, Ladislav Kavan, François Faure, Olivier Palombi, Marie-Paule Cani.
Anatomy Transfer  
ACM Transaction on Graphics 32(6) [Proceedings of SIGGRAPH Asia], 2013.
Peter-Pike Sloan, Jason Tranchida, Hao Chen, Ladislav Kavan.
Ambient Obscurance Baking on the GPU  
ACM SIGGRAPH Asia Technical Briefs, 2013.
Dan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. Bargteil.
Enhancements to Model-reduced Fluid Simulation   
ACM SIGGRAPH Motion in Games, 2013.
Christian Schüller, Ladislav Kavan, Daniele Panozzo, Olga Sorkine-Hornung.
Locally Injective Mappings  
Computer Graphics Forum 32(5) [Symposium on Geometry Processing], 2013.
Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung.
Robust Inside-Outside Segmentation using Generalized Winding Numbers  
ACM Transaction on Graphics 32(4) [Proceedings of SIGGRAPH], 2013.
Ladislav Kavan, Olga Sorkine.
Elasticity-Inspired Deformers for Character Articulation  
ACM Transactions on Graphics 31(6) [Proceedings of SIGGRAPH Asia], 2012.
Alec Jacobson, Ilya Baran, Ladislav Kavan, Jovan Popović, Olga Sorkine.
Fast Automatic Skinning Transformations  
ACM Transaction on Graphics 31(4) [Proceedings of SIGGRAPH], 2012.
Ladislav Kavan, Dan Gerszewski, Adam W. Bargteil, Peter-Pike Sloan.
Physics-inspired Upsampling for Cloth Simulation in Games  
ACM Transaction on Graphics 30(4) [Proceedings of SIGGRAPH], 2011.
Ladislav Kavan, Adam W. Bargteil, Peter-Pike Sloan.
Least Squares Vertex Baking  
Computer Graphics Forum 30(4) [Proceedings of EGSR], 2011.
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan.
Fast and Efficient Skinning of Animated Meshes  
Computer Graphics Forum 29(2) [Proceedings of Eurographics], 2010.
Ladislav Kavan, Steven Collins, Carol O'Sullivan.
Automatic Linearization of Nonlinear Skinning  
Symposium on Interactive 3D Graphics and Games, 2009.
Ladislav Kavan, Steven Collins, Jiří Žára, Carol O'Sullivan.
Geometric Skinning with Approximate Dual Quaternion Blending  
ACM Transaction on Graphics 27(4) [Presented at SIGGRAPH], 2008.
Ladislav Kavan, Simon Dobbyn, Steven Collins, Jiří Žára, Carol O'Sullivan.
Polypostors: 2D Polygonal Impostors for 3D Crowds  
Symposium on Interactive 3D Graphics and Games, 2008.
Ladislav Kavan, Steven Collins, Jiří Žára, Carol O'Sullivan.
Skinning with Dual Quaternions  
Symposium on Interactive 3D Graphics and Games, 2007.
Ladislav Kavan, Rachel McDonnell, Simon Dobbyn, Jiří Žára, Carol O'Sullivan.
Skinning Arbitrary Deformations  
Symposium on Interactive 3D Graphics and Games, 2007.
Ladislav Kavan, Steven Collins, Carol O'Sullivan, Jiří Žára.
Dual Quaternions for Rigid Transformation Blending  
Technical Report, Trinity College Dublin, 2006.
Ladislav Kavan, Carol O'Sullivan, Jiří Žára.
Efficient Collision Detection for Spherical Blend Skinning  
Graphite (4th International Conference on Computer Graphics in Australasia and South-East Asia), 2006.
Ladislav Kavan, Ivana Kolingerova, Jiří Žára.
Fast Approximation of Convex Hull  
Advances in Computer Science and Technology, 2006.
Ladislav Kavan, Jiří Žára.
Fast Collision Detection for Skeletally Deformable Models  
Computer Graphics Forum 24(3) [Proceedings of Eurographics], 2005.
Ladislav Kavan, Jiří Žára.
Spherical Blend Skinning  
Symposium on Interactive 3D Graphics and Games, 2005.
Ladislav Kavan.
Rigid Body Collision Response  
7th Central European Seminar on Computer Graphics, 2003.
Ladislav Kavan, Jiří Žára.
Real-time Skin Deformation with Bones Blending  
Winter School on Computer Graphics, 2003.

Code


My PhD thesis

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