|
Patrick Cozzi @pjcozzi
Senior Software Developer
Lecturer pjcozzi@siggraph.org Short CV (01/2013) |
|
| Fall 2012: CIS 565: GPU Programming and Architecture |
| Spring 2012: CIS 565: GPU Programming and Architecture |
| Spring 2011: CIS 565: GPU Programming and Architecture |
![]() |
Fall 2012: Real-Time Voxels by Sean Lilley, Ian Lilley, and Nop Jiarathanakul. |
|
|
OpenGL Insights. CRC Press. Patrick Cozzi and Christophe Riccio, Editors |
07/2012 |
|
|
3D Engine Design for Virtual Globes. A K Peters/CRC Press. Patrick Cozzi and Kevin Ring |
06/2011 |
|
GPU Pro 4. CRC Press. Wolfgang Engel, Editor A WebGL Globe Rendering Pipeline Patrick Cozzi and Daniel Bagnell |
04/2013 |
|
|
OpenGL Insights. CRC Press. Patrick Cozzi and Christophe Riccio, Editors 3. WebGL for OpenGL Developers Patrick Cozzi and Scott Hunter |
07/2012 |
|
|
Game Engine Gems 2. A K Peters/CRC Press. Eric Lengyel, Series Editor 5. Delaying OpenGL Calls Patrick Cozzi 6. A Framework for GLSL Engine Uniforms Patrick Cozzi |
02/2011 |
|
A Screen-Space Approach to Rendering Polylines on Terrain. SIGGRAPH 2011 Poster Session. Deron Ohlarik and Patrick Cozzi |
08/2011 |
|
GPU Ray Casting of Virtual Globes. SIGGRAPH 2010 Poster Session. Patrick Cozzi and Frank Stoner |
07/2010 |
|
Visibility Driven Out-of-Core HLOD Rendering. Masters Thesis. Patrick Cozzi, Thesis Advisor: Dr. Norman Badler |
12/2008 |
|
Cesium: Geo-Scale Data Visualization in a Web Browser. MIT Lincoln Labs
[slides] Patrick Cozzi |
10/2012 |
|
Cesium: WebGL for Globes and Maps. SIGGRAPH WebGL BOF
[slides • video] Patrick Cozzi |
08/2012 |
|
WebGL for Dynamic Virtual Globes. WebGL Camp Orlando
[slides • video] Patrick Cozzi |
03/2012 |
|
Under the Hood of Virtual Globes. COM.Geo 2011 Courses. Patrick Cozzi and Kevin Ring |
05/2011 |
|
Culling in 3D Engine Design. Guest lecture in CIS 560: Computer Graphics. Patrick Cozzi |
10/2009 |
|
Introduction to Massive Model Rendering. Villanova University Computer Science Colloquium. Patrick Cozzi |
03/2009 |