Research Projects (click to expand)


Physics-based Animation in Computer Graphics

Material Point Method (MPM) simulations for animating versatile physical materials and phenomena

Finite Element Method (FEM) simulations for frictional contact and topology change

Optimization-based numerical time integrators and efficient nonlinear solvers

Reducing dissipation in fluid simulation

Large-Scale Simulation on Modern Architecture


Computational Physics and Mechanics

Avalanches

Glacier calving and tsunami

Granular media


Numerical Methods

Stability and conservation for MPM


Machine Learning

High order Neural Network training


Computational Methods for Inverse Design

Topology optimization for structrual compliance

Designing soft Hybrid Air Vehicles (HAV)


Physical Simulations for Computer Vision and Robotics

Physics-based scene understanding

Simulations for robot manipulation


Physical Simulations for Medicine and Biomechanics

Virtual injury


Physical Simulations for Cognitive Science

Human perception of fluids and granular media