Minchen Li 李旻辰

Ph.D., Computer and Information Science, University of Pennsylvania, 2018 - present
M.Sc., Computer Science, University of British Columbia, 2015 - 2018
B.Eng. (Hons), Computer Science and Technology, Zhejiang University, 2011 - 2015

I am a Ph.D. student at University of Pennsylvania advised by Prof. Chenfanfu Jiang. My research interests are applying computational optimization and numerical simulation to visual computing problems, especially in geometry processing and physics-based animation.
During my M.Sc., I worked with Prof. Alla Sheffer on garment modeling (FoldSketch), surface parameterization (OptCuts), mesh simplification, and shape deformation. I was also very lucky to work with Dr. Xinxin Zhang and Prof. Robert Bridson on fluids simulation, and to work as an intern at Adobe Research with Dr. Danny Kaufman, Dr. Vladimir (Vova) Kim, and Dr. Timothy Langlois.


OptCuts: Joint Optimization of Surface Cuts and Parameterization

Minchen Li, Danny M. Kaufman, Vladimir G. Kim, Justin Solomon, Alla Sheffer

ACM Transactions on Graphics (SIGGRAPH Asia), 2018  


FoldSketch: Enriching Garments with Physically Reproducible Folds

Minchen Li, Alla Sheffer, Eitan Grinspun, Nicholas Vining

ACM Transactions on Graphics (SIGGRAPH), 2018  


Resolving Fluid Boundary Layers with Particle Strength Exchange and Weak Adaptivity

Xinxin Zhang, Minchen Li, Robert Bridson

ACM Transactions on Graphics (SIGGRAPH), 2016  


Prototyping Decomposed Cloud Software: A Case Study on 3D Skeletal Game Engine

Minchen Li, Wei Cai, Ke Wang, Hong Ji, Victor C.M. Leung

IEEE International Conference on Cloud Computing Technology and Science (CloudCom), 2015  


MCG Test-bed: An Experimental Test-bed for Mobile Cloud Gaming

Wei Cai, Conghui Zhou, Minchen Li, Xiuhua Li, Victor C.M. Leung

ACM MobiSys Workshop on Mobile Gaming (MobiGames), 2015  



Research Assistant, SIG Lab, University of Pennsylvania

 • Sep. 2018 - Present
   Project: Physics-Based Animation
   Advisor: Prof. Chenfanfu Jiang

Research Intern, Creative Intelligence Lab, Adobe Research

 • May. 2018 - Aug. 2018
   Project: Physics-Based Animation
 • Sep. 2017 - Nov. 2017
   Project: Surface Parameterization

Research Assistant, Imager Lab, University of British Columbia

 • May. 2016 - Apr. 2018
   Project: Geometric Modeling
   Advisor: Prof. Alla Sheffer

Mitacs Globalink Research Intern, WiNMoS Lab, University of British Columbia

 • Jul. 2014 - Sep. 2014
   Project: Cloud-Based Gaming


Undergraduate Research Assistant, Institute of Artificial Intelligence, Zhejiang University

 • Nov. 2014 - May. 2015
   Project: Skeletal Animation
   Advisor: Prof. Jijun Li

Research Trainee, National Research and Innovation Training Program, China

 • Oct. 2013 - Apr. 2014
   Project: 3D Face Reconstruction
   Advisor: Prof. Kun Zhou

Teaching Assistant, University of British Columbia

 • Jan. 2016 - Apr. 2016
   Instructor: Prof. Mark R. Greenstreet
 • Sep. 2015 - Dec. 2015
   Instructor: Dr. Mikhail Bessmeltsev


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Subspace Mesh Deformation


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Mesh Simplification


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Image Caption Generator


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Eulerian Liquid Simulation


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Air-Ground Image Matching


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Skeletal Animation


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Mesh Deformation


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3D Face Reconstruction



Work Address

3330 Walnut Street
Levine Hall
Philadelphia, PA, USA
19104-6309

Email

minchernl@gmail.com

Skype

minchen.li@qq.com

Find me on

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